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I think it's irrelevant. The point they are trying to make is anytime you ask a LLM for something that's outside of your area of expertise you have very little to no way to insure it is correct.


> anytime you ask a LLM for something that's outside of your area of expertise you have very little to no way to insure it is correct.

I regularly use LLMs to code specific functions I don't necessarily understand the internals of. Most of the time I do that, it's something math-heavy for a game. Just like any function, I put it under automated and manual tests. Still, I review and try to gain some intuition about what is happening, but it is still very far of my area of expertise, yet I can be sure it works as I expect it to.


I think you're vastly overestimating the amount of knowledge the average developer has in their "area of expertise"

I'm not saying that's a good thing, just that LLMs are no worse than the bottom 50% of devs.




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