Yea I'm not trying to take away from any of that, nor provide generalized advice. Only addressing the crowd of people who will shy away from pursuing (or poo poo others) when their idea isn't some sort of original innovation that nobody's ever thought of before.
Every successful company had some sort of edge. Some sort of advantage that other companies in the space don't have. For Figma that was high level tech execution. For something like, say, LaunchDarkly, that was a killer enterprise sales team. For something like Liquid Death, it was pure marketing and positioning. Just to use some other examples of companies that launched into crowded spaces and succeeded.
It could be anything, but it's always something, and no advice should be generalized.
Every successful company had some sort of edge. Some sort of advantage that other companies in the space don't have. For Figma that was high level tech execution. For something like, say, LaunchDarkly, that was a killer enterprise sales team. For something like Liquid Death, it was pure marketing and positioning. Just to use some other examples of companies that launched into crowded spaces and succeeded.
It could be anything, but it's always something, and no advice should be generalized.