> Supposedly about a billion people paid for that at the time.
(I worked for WhatsApp from 2011-2019)
From that article, user count was about 900 Million when the fee was ended; user count was about 450 M in Feb 2014 when the acquisition was announced [1]. Either way, it is a mistake to think everyone was paying.
A) Some people still had lifetime accounts from when the app was $1 for iPhone, or from the typical late December limited time free for iPhone promotions. Windows Phone got marked as lifetime for a while due to a bug/oversight that took a while to get noticed.
B) Enforcement was limited. A lot of users wouldn't have had a payment method that WhatsApp could accept; demanding payment when there's no way to pay isn't good for anybody. For a long time, we didn't even implement payment enforcement; we'd go through and extend subscriptions for a year, initially by manual script, then through automation. When we did build payment enforcement, I think we only set it on for Spain and maybe the US. Everywhere else would get the reminders that the account was going to expire, and then on the day of, it would silently extend the account and not bug you again for a while. Even where payment enforcement was on, it would only lock you out for I think a week, then your account would be extended and maybe you'd pay next time.
Adding on, for a lot of users, the hassle of paying $1 is a bigger deal than the actual $1; but so for people in lower income countries, it's both --- a) it's hard to pay $1 to a US country for a large number of people, b) there are countries with significant number of people living on a dollar a day; I don't think it's reasonable to ask them to forgo a days worth of living to pay for a messenger.
I don't remember numbers, and there's not a lot of financial reporting, because WhatsApp numbers are so small compared to the rest of FB/Meta, but there's a first half 2014 report [2] that shows revenue of $15M. Assuming payments are even over the year (probably not a good assumption, but we don't have good numbers), that'd be maybe 30 Million paying users (some users bought multiple years though), or less than 10%.
This is the story from the point of view of a user:
One day the app asked me to pay. It was less than 1 Euro per year, I think. I never associated a credit card to the app store (Android) so I did not pay and waited to see what would happen.
It kept asking for money for a few days but it kept working, so I thought they were not serious about it. Then it stopped asking. It started asking for money again after a few months but I remembered what happened before so I waited again. It kept working and eventually stopped asking for money. This pattern repeated a few times until maybe the time FB bought it.
I believe that if it stopped working people would have switched en masse to another app, maybe Telegram? We also had Viber and probably FB messenger too.
Switches happened many times in the 90s and early 2000s. I remember AIM, ICQ, MSN, then Skype. Whole networks of people moved to the next one or used more than one to message different friends. WhatsApp never had a chance to earn money directly from its users IMHO.
> Windows Phone got marked as lifetime for a while due to a bug/oversight that took a while to get noticed.
Huh, is that what it was... I had a Windows Phone 2012-2013 and I think I signed up for WhatsApp on it and I remember chatting with a friend on it and he was talking about the $1 per year thing and I went to check, and it said I have lifetime and I was confused how I ended up with that, but was using it so lightly that I didn't bother to look into why. I figured maybe there was a promotion the day I signed up or something.
You're welcome. :) IIRC, the check was written so that if the platform was one of the enumerated platforms (android, s60, s40, bb) give a 1 year, otherwise give a lifetime, which was intended to be iPhone gets lifetime, but then windows phone happened.
IIRC, you had to have signed up with windows phone, switching phones to windows phone wouldn't grant you lifetime (switching to iPhone while the app was paid on iOS would; a delay on that was added to avoid abuse of borrow your friend's iPhone, re-register and then switch back).
IIRC, user count / population was very high and users were likely to have payment methods we could accept, and $1/year is not a significant amount for most residents of Spain. I don't remember if maybe Spain had a high voluntary payment rate too?
The US never had a high user count, but it was chosen because US tech journalism sets the narrative. If you want people to pay around the world, convince US tech journalists that payment enforcement is on, and the knowledge that you need to pay filters through the world in a way that it doesn't by just enforcing payment in Spain.
See also: the invisibility of Nokia phones when they pissed off US carriers with SIP clients and left the US market; despite being the top selling phone manufacture of both feature phones and smart phones, there were no media stories about them.
If I recall right, WhatsApp tookaway our lifetime subscriptions like a year after buying it, saying it wasn't necessary or something and put everyone all on the same plan.
(I worked for WhatsApp from 2011-2019)
From that article, user count was about 900 Million when the fee was ended; user count was about 450 M in Feb 2014 when the acquisition was announced [1]. Either way, it is a mistake to think everyone was paying.
A) Some people still had lifetime accounts from when the app was $1 for iPhone, or from the typical late December limited time free for iPhone promotions. Windows Phone got marked as lifetime for a while due to a bug/oversight that took a while to get noticed.
B) Enforcement was limited. A lot of users wouldn't have had a payment method that WhatsApp could accept; demanding payment when there's no way to pay isn't good for anybody. For a long time, we didn't even implement payment enforcement; we'd go through and extend subscriptions for a year, initially by manual script, then through automation. When we did build payment enforcement, I think we only set it on for Spain and maybe the US. Everywhere else would get the reminders that the account was going to expire, and then on the day of, it would silently extend the account and not bug you again for a while. Even where payment enforcement was on, it would only lock you out for I think a week, then your account would be extended and maybe you'd pay next time.
Adding on, for a lot of users, the hassle of paying $1 is a bigger deal than the actual $1; but so for people in lower income countries, it's both --- a) it's hard to pay $1 to a US country for a large number of people, b) there are countries with significant number of people living on a dollar a day; I don't think it's reasonable to ask them to forgo a days worth of living to pay for a messenger.
I don't remember numbers, and there's not a lot of financial reporting, because WhatsApp numbers are so small compared to the rest of FB/Meta, but there's a first half 2014 report [2] that shows revenue of $15M. Assuming payments are even over the year (probably not a good assumption, but we don't have good numbers), that'd be maybe 30 Million paying users (some users bought multiple years though), or less than 10%.
[1] https://www.bbc.com/news/business-26266689
[2] https://www.sec.gov/Archives/edgar/data/1326801/000132680114...