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Yet most games don't make use of Unreal targeting capabilities of GNU/Linux, rather Proton.



Unreal can target Linux, sure, but not all of the plugins you might use will, nor any of your own plugins.

Unreal is almost worse because their first party tools (UGS, Horde) will not work on Linux, so you have to treat linux as a console, and honestly the market share isn't there to justify it.


Which kind of validates the point of Valve's "success" in a Linux ecosystem.




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