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Vector graphics do not require a special editor to be built.

Plenty of projects from games to UI toolkits need a vector graphics renderer, which is why libraries like Skia and Cairo (and now Rive's) exist.




vector graphics != SVG

Vector graphics can absolutely require specialized editors to be built. SVG editors are an example of this.


I'm well aware that vector graphics doesn't equal SVG. On the other hand, you seem to be conflating "vector graphics file formats" with "vector graphics".




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