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> Except you can install arbitrary apps on iOS in much the same way you can install them on Linux: get the source code and compile yourself

Sort of. You can do this, but only for three apps at a time. And you have to be tethered to a PC that does the compiling. And you have to validate your credentials with Apple online for them to let you sign the app (which is required for running it on your phone). And the app will refuse to open after seven days have passed.

The three app limit is lifted and seven day killswitch changed to a 365 day one if you pay Apple $100 annually. Even then the other restrictions remain, so you can't, for instance, have your apps auto-update.

Compare to Android, where you can download an f-droid.apk, hit a switch or two in your settings, and get untethered app installs with semi-automatic updates. Unfortunately Android restricts fully automatic updates to preinstalled stores.



> Unfortunately Android restricts fully automatic updates to preinstalled stores.

Android 12 has improved this a bit by allowing automatic updates from user-installed third-party app stores in some situations:

https://www.xda-developers.com/android-12-alternative-app-st...

Imagine an F-Droid for iOS, with or without automatic updates. Not having to pay the $99 fee per year to keep apps in the App Store would encourage many developers to publish free and open source apps, expanding the selection of ad-free apps for iOS users. Not being beholden to App Store rules means that useful apps like NewPipe, apps banned by certain governments, and apps with GPL licensing conflicts would finally be made available to iOS users again.




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