| | Functions Are Vectors (2023) (thenumb.at) |
| 229 points by azeemba 2 days ago | past | 126 comments |
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| | Monte Carlo Crash Course: Rendering (thenumb.at) |
| 12 points by ibobev 79 days ago | past |
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| | Differentiable Programming from Scratch (thenumb.at) |
| 108 points by sksxihve 82 days ago | past | 20 comments |
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| | Monte Carlo Crash Course: Sampling (thenumb.at) |
| 108 points by ibobev 85 days ago | past | 20 comments |
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| | Exponentially Better Integration (thenumb.at) |
| 4 points by ibobev 3 months ago | past |
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| | Differentiable Programming from Scratch (thenumb.at) |
| 5 points by ChadNauseam 5 months ago | past |
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| | Exponentially Better Rotations (2022) (thenumb.at) |
| 282 points by fanf2 on June 14, 2024 | past | 63 comments |
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| | Exponentially Better Rotations (thenumb.at) |
| 3 points by yurivish on April 6, 2024 | past |
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| | Oxidizing C++ (thenumb.at) |
| 5 points by TheNumbat on Jan 7, 2024 | past | 1 comment |
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| | Graphics Blogroll (thenumb.at) |
| 2 points by newsoul on Oct 16, 2023 | past | 1 comment |
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| | Functions are vectors (thenumb.at) |
| 432 points by TheNumbat on July 29, 2023 | past | 120 comments |
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| | Optimizing Open Addressing (thenumb.at) |
| 224 points by TheNumbat on April 2, 2023 | past | 65 comments |
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| | Exploring Neural Graphics Primitives (thenumb.at) |
| 105 points by TheNumbat on March 30, 2023 | past | 9 comments |
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| | Optimizing Open Addressing (thenumb.at) |
| 1 point by TheNumbat on March 19, 2023 | past |
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| | Spherical Integration. Or, where does that come from? (thenumb.at) |
| 1 point by ifree on Jan 9, 2023 | past |
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| | Exploring Neural Graphics Primitives (thenumb.at) |
| 2 points by TheNumbat on Nov 27, 2022 | past |
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| | Differentiable programming from scratch (thenumb.at) |
| 196 points by TheNumbat on Aug 1, 2022 | past | 107 comments |
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