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Wow thats a name I haven't heard in a long time! I really miss the way tacops 2.2 felt, never did get along with 3.x versions. Was definitely a formative gaming experience for me as well


https://github.com/lua/lua

Everything is nicely documented and pretty easy to read.

It's a great companion if you want to learn more about how languages are implemented.


Your unit mixtures hurt my brain


What does this mean? Is there a list of approved conversation allowed on trails? What difference does it make if they are talking to someone virtually or physically present on the trail?


I guess it depends. When you're talking to a person directly, most likely your ears aren't blocked. So you get the feedback of your voice levels, and adjust accordingly. This is really difficult to do when you have earphones in, blocking everything. Usually people with both earphones in tend to raise their voices nearly to a shouting level. I don't know if OP does that or not though.


It's more that their full attention isn't on the meeting at hand - how can it be when they're wandering some nature trail taking it all in? If I spent a week busting my ass to get some feature shipped, and in a sprint re-cap meeting all I see is my boss wandering a forest trail going "Uh-hu, uh-hu, wow there's a red-breasted warbler..." I'd become very upset.


That’s not true, you should try it. My full attention is on the call. Walking the trail, as it’s also the same trail everyday, is fully on autopilot.

Really. Your comment kind of annoys me because it seems you have no experience of this, while I have several years experience of it, yet you are sure that you know better than me what my experience of it is?

Edit: Also, my teams know about it and all agree with it, some of them do walks themselves.


Exactly, I don't this gives either thing the respect it deserves. Just do both things, on their own, properly.


Are we gatekeeping walks and meetings now? You can walk and talk and not annoy other people -- if other people are even around. You can also walk and talk and give enough attention to your meeting. Use your judgement.


I was expressing an opinion. My exact words were "I don't think..." I didn't day he should or shouldn't, that would have been gatekeeping.


As if you would have the full attention of others in a physical meeting…


If someone was pacing about the room in a physical meeting it's going to be the same effect, and same disrespect.


Actually I bet you wouldn't be too far off. Random googling seems to suggest that the average cruise ship today is under $1 billion: https://gangwaze.com/blog/how-much-does-a-cruise-ship-cost

These are _much_ bigger ships than the Titanic, and with much more sophistication, complexity, luxury, etc.

If ships were still as simple today as the Titanic was I imagine 120m pounds would actually be pretty close.


177ms from west coast of NA, but that is slower than I would have estimated. Other than HN, almost everything else I use regularly feels subjectively way slower, although I've not checked response time.


A plumber with five trucks isn't so much a plumber anymore as a business owner employing five other plumbers.


And the reality of that is almost certainly not as rosy as you are being led to believe.


Congrats! Ordered. Been waiting for a physical copy, being able to scribble notes in the margins and bookmark and flip back and forth by hand just works so much better for me.


I think the big problem here was with Starcraft 2's lack of UMS and chat room focus compared to Brood War. I played competitive 1v1 in both, and anecdotally I spent alot more time in Brood War, and much of that time was socializing, playing casual games, and UMS--largely with friends who didn't play competitively.

This community was completely destroyed by SC2, multiplayer really only appealed to serious competitive players. It sucked unless you only wanted to grind ladder. That community kept the game as a whole alive and acted as a gateway.


Aside from the branding and history problems here, actually kind of surprising its been this long before a mainstream brand came up with a "vetted" crypto miner. Interesting.

Press release is extremely vague, but I read this to be they have implemented their own eth mining client to set up their own pool? Normally miners and pools take a small cut, there is no mention of that here. Surely they are going to do the same? Are they going to cover their own payout transactions, or charge end users?

Its possible this could actually be a bit compelling if they're not taking a cut, although way too late to the party, and ironically their reputation is starting out far worse than anonymously developed miners on popular pools.


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