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28 year old, turning 29:

Spend as little time at home as possible. Travel. Find community. Live in a big city and make a ton of friends and throw lots of parties and bring people together, forming your own community. That's what I did and I feel like my 20s have been fulfilling, and I'm looking forward to what my 30s bring.


Journalling is extremely fulfilling to me and writing about things that bother me quiets my mind.


tell that to my mom


Yes


Very confused as to what you're trying to say


I don't think I'm trying to say something difficult. I'm replying to the post above mine:

1- "I suppose you'd have to ask him if he'd rather have lived a normal life": we don't need to ask Jackie Chan what he thinks, because he already answered in interviews: he thinks his life was worth it. That's sort of the point of the article.

2- "kids in Africa become slaves or child soldiers and end up dead.": yes, some kids have it worse than Jackie Chan's life. So?


As a 20 something without kids, my parenting idea would be to just not give them any trauma and let them be their own people


That's like saying that all programmers have to do is make the program and not make any bugs ;)

The how is the important part!


How to draw an owl: a step-by-step buide.

Step 1: Draw two overlapping circles. Step 2: Draw the rest of the fucking owl.


You won't know until you have kids, though the way that you and your spouse were raised will be a good indicator. If you were raised differently, some reconciliation will be needed otherwise control will revert to the more "activist" parent. And having one kid won't tell you what it's like to have two, though your relationships with your siblings may be predictive.

I'm now of the opinion that behavior is driven by genetics to a considerable extent. Self disciplined parents with perfect control of their emotions will have self disciplined kids with perfect control of their emotions. These are also the people for whom all parenting methods work. For everybody else... good luck.


When do you consider a child to be their own person? What about all the years before that?


Day 1. Birth. My experience is they come with personalities from the first day. They just need more help early on. My goal is to mold them into autonomous agents to act. Each kid is on that path. Age is just a number, but I'm shooting to be mostly done by the time each hits 18.


Meditation seems to be able to shrink the amygdala: https://www.washingtonpost.com/news/inspired-life/wp/2015/05...


Same for me but world of warcraft lore, lol


How would someone begin to work on something like this?


My recommendation is to start with the CPU emulation. The CPU in the Gameboy has decent documentation and there are plenty of implementations to look at if you're stumped. (One I like particular is the core in Higan, a multisystem emulator written in C++.)


I remember seeing some people recommend starting with the NES rather than the Gameboy - any ideas on this?


The main advantage to NES emulation is that it's a very mature area of study. High-quality documentation is much more readily available than for other systems, and there's more public discussion of the specific problems that NES emulator authors encounter (both primarily on nesdev.com [1] [2]). There's even a sort of tool-assisted speedrun of writing an accurate NES emulator, if you're into that sort of thing [3] [4].

[1] https://wiki.nesdev.com

[2] https://forums.nesdev.com/viewforum.php?f=3

[3] https://www.youtube.com/watch?v=y71lli8MS8s

[4] https://www.youtube.com/watch?v=XZWw745wPXY


Gameboy is actually a bit friendlier than the NES to get started with, because of the low number of mappers (programmable chips in the cartridges to do tricks with addressing, NES had much greater need for these than the GB due to the dearth of tile RAM). But Sega Master System is even friendlier, I hear.


Start with Chip-8 or Space Invaders, both of which are substantially easier than the NES and Gameboy.


Took me a minute to realise you were talking about 8080 emulation - not Atari emulation: https://github.com/superzazu/invaders


How did you reach that conclusion?


http://emulator101.com/ is a good resource, as is https://www.reddit.com/r/emudev/.

Or you can just cheat, design a "toy" instruction set, and write something to process it. A couple of years ago I did that, in C/Perl:

* https://github.com/skx/simple.vm

Later I rewrote the interpreter/emulator in go:

* https://github.com/skx/go.vm

The downside with my approach here is that I ignored graphcs, sound, & I/O.

These days I'd recommend you write an emulator for the Chip-8 system..



> master symbol and slave symbol

nooo


Laughed hard


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