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My experience is that bosses read my blog, then when they or a fellow manager need to hire someone, have reached out to me asking me to apply. So it cuts both ways - maybe your shitty boss sees you blogging and sharing your experience, but a good boss will see that and go "I want this passionate and curious person to work for me".


Volvo Cars is still publicly traded. Ticker symbol is VOLCAR B on the Swedish NASDAQ: https://au.finance.yahoo.com/quote/VOLCAR-B.ST/

Geely owns around 79% of the shares, with the rest split up between pension funds and private equity.


I have been stung by the exact same socket name bullshit from Intel and it is infuriating.


This is what I am hoping Apple does with iOS and the Mac. iOS becomes the mainstream operating sytem and Mac is the "pro" operating system.


Apple did! The Game Porting Toolkit does (I think) what you're talking about and what Steam did for Linux.

https://developer.apple.com/games/game-porting-toolkit/

Why it hasn't taken off, I have no idea.


Without even opening the link "porting toolkit" seems like something I need to put effort into.

Proton + Steam is pretty much just clicking "Allow Linux" on a dashboard somewhere and then it'll just work.


Hence why studios have no reason to bother with GNU/Linux even if they happen to target Android/Linux, let Valve do the work.


There was some anecdotal stuff floating around some years ago that smaller studios stopped doing custom Linux builds because Proton+Windows ran faster than their native build =)


I have a 2024 Volvo EX30, driven it about 11,000km. It uses the same computer system platform as the EX90 and while it's not fantastic (my previous Tesla is superior), it's better than most EVs I've driven and hasn't given me any problems. I love the car, so it's a shame the more expensive and "luxury" EX90 is plagued by these issues.

That said, Volvo Canada really needs to lift its game and just give the guy a new car already. Hope the bad PR and lawsuit gets Volvo to realise their mistake, apologise and refund him.


Did not expect this post to get so popular - I added a bunch more images I found I was saving for a second post on a rainy day, so go back and reload the page for more 1-bit pixel art goodies :-)


I wish I knew what Acius was or is too!


From a search for "acius mac": https://en.wikipedia.org/wiki/4th_Dimension_(software)

Software outfit founded by a French guy, as hinted by the drawing with Paris visible ...

(Those "view from ..." were plentiful at the time)


Yep, I upscaled them by 400% so they’re easier to view on modern displays.


I know; I mean to say they're larger file sizes—the PNG compression ratio is effectively less than one.

Take the first one, "acius.png", at 84,326 bytes. If you losslessly scale back to the original size (1/4th) and convert to 1-bit NetPBM, it's 51,851 bytes, without compression. I thought that was remarkable.


The PNG files seem to be very poorly compressed.

  $ oxipng -o max --strip all -avZ --fast acius.png
  Processing: acius.png
      2304x2880 pixels, PNG format
      8-bit Indexed (2 colors), non-interlaced
      IDAT size = 84251 bytes
      File size = 84326 bytes
  Transformed image to 1-bit Indexed (2 colors), non-interlaced
  Trying filter None with zopfli, zi = 15
  Found better result:
      zopfli, zi = 15, f = None
      IDAT size = 24466 bytes (59785 bytes decrease)
      file size = 24541 bytes (59785 bytes = 70.90% decrease)
  24541 bytes (70.90% smaller): acius.png


That little replica Mac is very cute - the flying toaster screensaver is a nice touch. Is that running on a Pi Zero or something?


A 3b, which is what I had gathering dust.


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