| 1. | | Improving in chess is hard. I built the most human-like chess AI to help me (mbuffett.com) |
| 3 points by marcusbuffett 87 days ago | past | 4 comments |
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| 2. | | An honest review of my first year as a full-time indie dev (mbuffett.com) |
| 2 points by marcusbuffett 11 months ago | past |
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| 3. | | My deep-cut book recommendations (mbuffett.com) |
| 1 point by marcusbuffett on Jan 2, 2025 | past |
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| 4. | | A self-review of my last year building Chessbook (mbuffett.com) |
| 2 points by marcusbuffett on Dec 27, 2024 | past |
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| 5. | | Treat your onboarding users like toddlers (mbuffett.com) |
| 1 point by marcusbuffett on Dec 12, 2024 | past |
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| 6. | | Locality of Behavior, over the Single Responsibility Principle (mbuffett.com) |
| 2 points by marcusbuffett on Dec 5, 2024 | past |
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| 7. | | A made-up name is better than no name (mbuffett.com) |
| 62 points by marcusbuffett on Dec 1, 2024 | past | 81 comments |
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| 8. | | Supermaven Joins Cursor (supermaven.com) |
| 2 points by marcusbuffett on Nov 13, 2024 | past |
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| 9. | | Creating an optimized keyboard layout for the next generation of the Datahand (mbuffett.com) |
| 2 points by marcusbuffett on Oct 30, 2024 | past |
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| 10. | | The 2030 Rust Update (mbuffett.com) |
| 6 points by marcusbuffett on Aug 28, 2024 | past |
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| 11. | | A bunch of programming advice I'd give to myself 15 years ago (mbuffett.com) |
| 544 points by marcusbuffett on June 29, 2024 | past | 318 comments |
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| 12. | | Abstractions are the best, abstractions are the worst (mbuffett.com) |
| 2 points by marcusbuffett on June 15, 2024 | past | 1 comment |
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| 13. | | Managing my motivation as a solo dev (mbuffett.com) |
| 336 points by marcusbuffett on June 5, 2024 | past | 91 comments |
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| 14. | | Processing 6 Billion Chess Games in Less Than 2 Hours (mbuffett.com) |
| 1 point by marcusbuffett on March 27, 2024 | past |
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| 15. | | Which chess openings lead to the shortest games? What about the longest games? (lichess.org) |
| 2 points by marcusbuffett on June 28, 2023 | past |
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| 16. | | My setup for ergonomic and performant Zustand in React (reddit.com) |
| 1 point by marcusbuffett on Sept 15, 2022 | past | 3 comments |
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| 17. | | It’s probably not just chess and language. How much potential is thrown away? (mbuffett.com) |
| 4 points by marcusbuffett on May 7, 2022 | past |
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| 18. | | Generating Chess Puzzles Fast with Rust and Stockfish (mbuffett.com) |
| 2 points by marcusbuffett on Jan 15, 2022 | past |
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| 19. | | Reviews of all 52 books I read in 2021 (mbuffett.com) |
| 2 points by marcusbuffett on Jan 4, 2022 | past |
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| 20. | | Scattered thoughts on why I waste my own time (mbuffett.com) |
| 312 points by marcusbuffett on Nov 10, 2021 | past | 173 comments |
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| 21. | | Show HN: A site I made to train my chess visualization (chessmadra.com) |
| 5 points by marcusbuffett on Nov 2, 2021 | past | 3 comments |
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| 22. | | Thoughts on chess improvement, after gaining 600 points in 6 months (mbuffett.com) |
| 331 points by marcusbuffett on Oct 7, 2021 | past | 192 comments |
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| 23. | | An Incomplete Explanation of the Proc Macro That Saved Me 4000 Lines of Rust (mbuffett.com) |
| 2 points by marcusbuffett on May 5, 2021 | past |
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| 24. | | How Much of the Hitchhiker's Guide to the Galaxy Can You Fit on a QR Code? (mbuffett.com) |
| 3 points by marcusbuffett on March 28, 2021 | past |
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| 25. | | Making a Snake Clone with Bevy (mbuffett.com) |
| 60 points by marcusbuffett on Nov 5, 2020 | past | 11 comments |
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| 26. | | Creating a Snake Clone in Rust, with Bevy (mbuffett.com) |
| 1 point by marcusbuffett on Oct 17, 2020 | past |
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| 27. | | Thoughts on Structured Editing: Breaking Away from Syntax (mbuffett.com) |
| 3 points by marcusbuffett on Sept 27, 2020 | past |
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| 28. | | Migrating from Redux to Pullstate (mbuffett.com) |
| 3 points by marcusbuffett on Sept 24, 2020 | past |
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| 29. | | As a hobbyist rust developer, I want to think less about error handling (mbuffett.com) |
| 1 point by marcusbuffett on Sept 9, 2020 | past |
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| 30. | | Unconventional React Things: Styling Edition (mbuffett.com) |
| 2 points by marcusbuffett on Aug 10, 2020 | past |
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| More |